Autoregressive Adversarial Post-Training for Real-Time Interactive Video Generation

Yang Zhao (Harbin Institute of Technology) · Hao He (The Chinese University of Hong Kong, The Chinese University of Hong Kong) · Lu Jiang (Apple) · Xin Xia (Bytedance) · Yuxi Ren (ByteDance Inc.) · Xuefeng Xiao (South China University of Technology) · Shanchuan Lin (ByteDance) · Ceyuan Yang (The Chinese University of Hong Kong) · Jianwen Jiang (Alibaba DAMO Academy)
1280x720 resolution24fps video generation736x416 resolution8b modeladversarial trainingautoregressive adversarial post-trainingerror accumulation mitigationh100 architectureinteractive responseskv cache utilizationlatent video diffusion modellong-duration generationone-step generationreal-time streaming video generatorsingle neural function evaluationstudent-forcing training

Existing large-scale video generation models are computationally intensive, preventing adoption in real-time and interactive applications. In this work, we propose autoregressive adversarial post-training (AAPT) to turn a pre-trained latent video diffusion model into a real-time, interactive, streaming video generator. Our model autoregressively generates a latent frame at a time using a single neural function evaluation (1NFE). The model can stream the result to the user in real time and receive interactive responses as control to generate the next latent frame. Unlike existing approaches, our method explores adversarial training as an effective paradigm for autoregressive generation. This allows us to design a more efficient architecture for one-step generation and to train the model in a student-forcing way to mitigate error accumulation. The adversarial approach also enables us to train the model for long-duration generation fully utilizing the KV cache. As a result, our 8B model achieves real-time, 24fps, nonstop, streaming video generation at 736x416 resolution on a single H100, or 1280x720 on 8xH100 up to a minute long (1440 frames).