Pro3D-Editor: A Progressive Framework for Consistent and Precise 3D Editing

Zhendong Mao (University of Science and Technology of China) · Yang Zheng (University of Washington) · Mengqi Huang (University of Science and Technology of China) · Nan Chen (University of Science and Technology of China)
3d game applications3d object modificationediting accuracyediting-insensitive viewsediting-sensitive viewexperimental evaluationfilm domain applicationsframework designpro3d-editorprogressive view-oriented paradigmspatial consistencyspatial inconsistenciestext-guided 3d editingview consistencyview-agnostic paradigmview-specific characteristics

Text-guided 3D editing aims to locally modify 3D objects based on editing prompts, which has significant potential for applications in 3D game and film domains. Existing methods typically follow a view-agnostic paradigm: editing 2D view images indiscriminately and projecting them back into 3D space. However, the view-agnostic paradigm neglects view consistency and view-specific characteristics, resulting in spatial inconsistencies and imprecise control over edited regions. In this study, we argue that progressive view-oriented paradigm can effectively address these issues, which projects the editing information from a editing-sensitive view to other editing-insensitive views. Based on this paradigm, we design Pro3D-Editor, a new framework. Extensive experiments demonstrate that our method outperforms existing approaches in terms of editing accuracy and spatial consistency.