Game AI
concepts · 2 notes linked
Related: Eidos Sherbrooke · Modl AI · Deepmind · Machine Learning · Reinforcement Learning · Godot Engine · Pathfinding · State Machines
Notes
- Enemy AI: chasing a player without Navigation2D or A* pathfinding — Scent-trail raycast technique for obstacle-aware enemy chasing in Godot 2D
- Machine Learning Could Create the Perfect Game Bosses — ML-driven NPC behavior in games balances difficulty tuning over scripted trees