Enemy AI: chasing a player without Navigation2D or A* pathfinding

game-aipathfindinggodotstate-machinesenemy-behavior

Abstraction: Scent-trail raycast technique for obstacle-aware enemy chasing in Godot 2D

Key points:

Connections: Godot Engine · Game AI · Pathfinding · State Machines

Source: https://abitawake.com/news/articles/enemy-ai-chasing-a-player-without-navigation2d-or-a-star-pathfinding